The friendly invasion of a new world order
Balancing Green and Fair Food
Big DATA. Big DADA?
100 Days of Learning
In 2017 Age of Wonderland is proud partner of World Design Event, 20-29 October in Eindhoven! During this global event (which parallels Dutch Design Week), Age of Wonderland will host 20 Days of Learning, especially in the People’s Pavilion - the heart of WDE - built by the people of Eindhoven using borrowed materials. It’s a venue, a forum, the voice of the community, a platform, a source of inspiration and a meeting point, all rolled into one. More information will follow the coming months.
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Meet our 2016 fellows:
Meet our 2015 fellows:
Meet our 2014 fellows:
Arne Hendriks is curator of Age of Wonderland and artist who specialises in speculative research, open design and education. He co-created the Instructables Restaurant (an open-source restaurant), Hacking IKEA, and the Repair Manifesto. His current projects include Fatberg (an island of fat), which he is working on with British designer Mike Thompson. Arne teaches at Design Academy Eindhoven, the Academy of Architecture and the Sandberg Instituut (both in Amsterdam), and the Royal Academy of Art (in The Hague).
Christine Wagner initiated Age of Wonderland for Hivos (Humanistic Institute of Development Cooperation), linking it to businesses and partners in and outside the cultural sector. She studied art history, theatre science and philosophy at the universities of Vienna and Cologne. She worked at the Stedelijk Museum Schiedam, de Rijksakademie van Beeldende Kunsten and the Prince Claus Fund before continuing as a freelancer for several cultural projects, which are linking (performing) artists, designers and other creatives from Africa, Asia and Latin America to the Netherlands/Europe.
Olga Mink is the co-founder of Age of Wonderland and director of Baltan Laboratories in Eindhoven, which initiates, mediates and shares innovative research and development at the intersection of art, design and technological culture. She holds a MFA from the Sandberg Institute. Taking an early interest in digital technology, Olga majored in digital art and was one of the inaugural drivers in the early age of digital video performance. Previous work experience ranges from curating, consulting, education in art & media to the development of concepts and content for media facades and live cinema.
Renée Roukens (Rotterdam, 1987) is the linchpin of the entire organization, working as a project manager. She joined the Age of Wonderland team in July 2016. Before she has built her experience studying art history and working as production manager for Marres, House for Contemporary and coordinating the Bio Art & Design award at MU Artspace. She enjoys organizing and developing projects working closely with artists and designers.
Vivian Fontijn works as a project officer at Baltan Laboratories in Eindhoven. She has a keen interest in innovative cultural projects within a global context that connect policy makers, cultural entrepreneurs and organisations. As a project officer she works on several different projects that deal with themes such as art, society, technology and/or science. Vivian is coordinating the days that have been selected by Baltan Laboratories.
Yvonne Grootenboer joined the team in 2017, to take care of the 100 DAYS OF LEARNING weblog Medium. In this role she has contact with all 100 participants of the project! Furthermore, from her background as visual artist Yvonne works as independent manager of art projects and art institutes on curating, production, marketing and organization. Teaching and writing are close to her heart. Also she is co-founder and chairman of think tank Platform Beeldende Kunst, which supports individuals in the Dutch contemporary artfield.
Coralie den Adel
Coralie den Adel is responsible for the communication flow of Age of Wonderland, combining her interests in arts & design and international relations. As a freelancer in publicity and marketing in the cultural field, she has the great fortune of working on some truly inspiring projects while networking with many influential and creative individuals along the way. Currently she works also for Theaterfestival Boulevard ‘s-Hertogenbosch. Former clients were Playgrounds Festival, Het Huis Utrecht and STRP Festival.
Koen Snoeckx calls himself a Collision Maker, specialized in “organized serendipity”: contexts that allow people and experts from diverse backgrounds and disciplines to interact. Baltan Laboratories and Creative Ring are just some of the initiatives he is strategically involved in. Until 2016, Koen was Director Baltan Laboratories. Before, he was heading the communications department at Holst Centre (NL), a technology-research institute. For Age of Wonderland he is involved in a few Days of Learning selected by Baltan Laboratories.
100 ways, 100 Days of Learning!
Fourth edition Age of Wonderland took place worldwide in 2017
This last Age of Wonderland edition was slightly different from the programs shown in the years before. From 2014 on, we invited creatives from Africa, Latin America and Asia to Eindhoven to get connected with local Dutch creatives and companies. They shared expertise, experiences and perspectives, and worked together on a small scale to tackle today’s global challenges. This approach came from the conviction that the challenges the world is facing today, can’t be solved from only a western point of view. This cooperation was facilitated and showcased during Dutch Design Week in Eindhoven, The Netherlands.
Take a journey from knowledge to wisdom!
Age of Wonderland took place throughout the whole year, facilitating 100 DAYS OF LEARNING all over the world. Aim was to contribute to new ways of knowledge sharing for global social innovation. Doers and thinkers from around the world were invited by us to share their personal stories, ideas, and practice, in order to rediscover knowledge, challenge beliefs, and exchange life lessons with others.
The programma was a big success! People around the globe were inspired and empowered to organize a Day of Learning in their home, organisation or community. They shared important life lessons and personal experiences with others in order to have a positive impact on people and the planet. All these stories are shared online on the platform Medium. In this way 100 DAYS OF LEARNING became a global learning event.
What happened in Eindhoven?
During World Design Event / Dutch Design Week in Eindhoven (NL in October the gathered knowledge and experiences of the prior months were shared. Age of Wonderland’s curator Arne Hendriks hosted a daily talk show in the Peoples Pavilion. He talked with special guests who were organising a Day of Learning (and even did so before in their own country), curators, social designers, eco-activists and scientists. Each day dealt with a specific topic: Activism, Energy, Ecology, Learning by doing, Sense of self, Community, Intimacy, Empathy and Empowerment. Read more about the guests and topics, click here.
Furthermore, Age of Wonderland offered a diverse workshop and lecture programme in which our guests, the 100 Days of Learning teachers, could share their knowledge and strengthen connections between people in striving for a better world. From Earthworms, DIY time travel, all-encompassing love and making dream symbols to nomadic living, exploring eating clay and storytelling. Visitors who wanted to know more about all Days of Learning that happened this year, could visit the living archive laboratory at Baltan Laboratories in Natlab. They could even share their insights or learnings by adding their personal story to the wall.
After this busy learning year, we feel connection is just the beginning. We are happy to have made an exchange of knowledge possible and facilitated collaborations worldwide. The ripple effect of this is already showing and we hope that much more will happen. Change starts with inspiring people. We all can be one of them.
What happened at Age of Wonderland 2016?
Third edition ‘Big DATA. Big DADA?’ took place during DDW
The previous Age of Wonderland editions the program has shown how the intercultural and interdisciplinary exchange of views has opened-up new insights and surprising ideas. During the last edition of the Dutch Design Week (DDW) the public was involved in the societal challenges, omnipresent in the theme Big DATA. Big DADA?
The theme Big Data is urgent because we must think about the creation and ownership of personal data. At times when this data is determining policies it is important to understand who has access to data, how it comes into being and who decides what it means. How do different cultures deal with this issue? It is precisely this dialogue that Age of Wonderland aims to ignite, by facilitating multiple vantage points from different cultures from different parts of the planet. Prior to and during the Dutch Design Week 2016 six creatives from Indonesia, Chile, Tanzania and Iran visited Eindhoven to investigate the potential and the pitfalls of big and open data. While doing so they present themselves and their work in an exposition, seminar and multiple workshops. Please see below for more detailed information.
Radio Age of Wonderland
During the Dutch Design Week a professional pop-up Age of Wonderland radio station was set up in the Natlab. Each day we would broadcast conversations, interviews, guest speakers and musical interventions, while touching upon topics closely related to big data. Age of Wonderland Radio was a collaboration between JaJaJaNeeNeeNee (Michiel van Iersel and Arif Kornweitz) and DJ 1984 (Niek LeBeat).
Seminar ‘Big Data / Dada Dialogues’
The seminar ‘Big Data / Dada Dialogues’, moderated by Lennart Booij, was an inspiring evening in which big data was viewed upon from different cultural perspectives and critical distances. The guest speakers that evening were Arne Hendriks (curator Age of Wonderland), Julia Hoffmann (Program Development Manager Transparency and Accountability at Hivos) and Nishant Shah (dean research at Artez and professor at the Institute of Culture and Aesthetics of Digital Media, Leuphana University in Lüneburg, Germany). Furthermore, the fellows (six creatives from Africa, Latin-America and Asia) formed the center of attention during the whole week.
As a part of the incubation week in May 2016, a report on the provocative seminar about the political and cultural implications of big and open data took place in Natlab on May 23. Guest speakers of that night were Fieke Janssen (Tactical Tech), Jan Willem Huisman (IJsfontein), Ine Gevers (Hacking Habitat), Kersti Wissenbach (DatActive). The evening was moderated by Danielle Arets.
From Oktober 22 – 30 six international fellows presented collectively their ideas and projects during the “Big DATA. Big DADA?” exposition and workshops.
Ali Eslami (1991, Iran) gave us with his DeathTolls project a virtual experience of the tragic death tolls with which we are confronted on a daily base through the media. He has raised awareness among the visitors of the stories and the emotions behind these ‘hard’ data. Eslami wrote the death tolls on the wall and asked the visitor whether we could envision such amounts. The larger the amount, the more abstract it gets and therefore they become more difficult to relate to. In an enthralling Virtual Reality experience, the public becomes an eyewitness of conflicts of war and the victims in Syria, Paris, Brussels, etc.
DeathTolls was a research into the impact of data on the emotional experience and perception of the viewer. While doing so, Eslami showed us a critical approach towards the established forms in the media. During the DDW Ali organized two workshops on VR.
Ali Eslami did win the IDFA Doc Lab Scenic Immersive Non-Fiction Award with his DeathTolls., which was also selected for SXSW in Houston, Texas. Martijn Van Boven, from Artez, invited Eslami for a two-days masterclass.
Paz Bernaldo (1982, Chile) is building a living lab on a hill in Melipilla, a city south of Santiago. She investigated if open data could be used as a tool for social innovation, while doing so she ignited the critical dialogue around the question who determines which data is being collected? A public park only has a sustainable foundation if the responsibility is being carried communally. This form of ownership can only come into existence when the park is designed collectively with the community. Bernaldo invited the public to think about the use of big and thick data for pushing social innovation. Which new forms of policy are enabled by this innovation and how can technology play part in this? Together with the public, Bernaldo investigated if open data could be a way to own public space physically and digitally. One of the goals to do so was to close the gap between rich and poor, young and old as well as digital and physical. Possibilities were investigated for community projects and data driven innovation for political and public development in Melipilla.
Budi Prakosa (1985, Indonesia) wants to develop user friendly software, called MightyBits, which could be used by anyone to create their own database to share information with one another. Prakosa shared his expertise in software and databases to make knowledge and information accessible for everyone, especially for the ones without any programming skills. The goal of his workshop was to teach the basic skills to participants without any knowledge of web development to make their own user friendly database. He has shown the value and the relevance of working with data within the social and the cultural realm. Prakosa has displayed “best practices” to show the possibilities for cultural organizations and artists who want to work with databases for their own practice. Prakosa is an active member of LifePatch which Age of Wonderland has collaborated with in 2014.
Iman Abdrurrahman 1977, Indonesia) designed a Backpack Radio Station which functioned as a small database, collecting and sharing data to predict upcoming natural disasters such as tsunami’s and volcano eruptions. During his workshop, he taught the participants to create their own survival kit and mini radio. Iman Abdurrahman introduced his workshop with a short presentation about his experience with disaster management. Furthermore, he got his visitors acquainted with the technical aspects to wireless radio transmissions. Abdurrahman wanted to investigate the possibility to render access to data and communication in remote white spots (remote places without internet). For his project Abdurrahman collaborated with the Dutch designer Joris de Groot. The project was sponsored by Ten Cate, a company specialized in lightweight and fireproof material. The project got world-wide attention and was to be seen in AXIS Magazine (Japan) and Designboom.
Ng’winula ‘Unu’ Kingamkono (1989, Tanzania) aims to raise the quality of the mobility infrastructure in Dar es Salaam by collecting data in his project called RoadData. While doing so he addresses the local government and appeals upon their responsibility. Unu designs user experiences and is interested in increasing the standard of life by using technology. During the Dutch Design Week Kingamkono started his search for solutions for the local infrastructure in his hometown, Dar-es-Salaam. The launching of a traffic-counting-system which collected real time data of the visitors of Natlab was his first step towards understanding and mapping his city. The public was able to enter into dialogue with Kingamkono, and to share their ideas about urban development, the use of public space and the role of use of personal data. He has collaborated with Lorenzo Gerbi.
Branly López (1975, Guatemala) investigates the relationship between the indigenous knowledge of the Mayas and the contemporary knowledge, based on scientific paradigms. Because our perception of time and space changes, López wants to investigate whether both fields of knowledge could support each other. His main goal is to connect the scientific sphere with the spiritual and the artistic. During Age of Wonderland he investigated the Maya Cholq’ij calendar; an ancient system of science, art, philosophy and spirituality, which until today is being used to interpret the relationship between man and the cosmos. López collaborated for his Big Cosmic Data research together with Masha Ru and Tijtse Boersma. Participants got acquainted with an ancient system of cosmic awareness and learned about the mathematical matrix of the moon calendar of the Mayas: cyclic time and eternal present. Experimental investigation of the Mayan knowledge and culture in relation to the western technological thinking was conducted on the side in collaboration with Holst Centre on the high Tech Campus by which he made use of EEG scanners.
To see some impressions of this edition, view our online photo archive and the after movie. At the left side you will find the different articles, media coverage and visual impressions on 2016’s Age of Wonderland. Have a good read!
Looking back on a successful Age of Wonderland 2015!
Second edition on Green & Fair Food during DDW 2015
Age of Wonderland’s 2015 topic ‘Balancing Green and Fair Food’ challenged creative thinkers, doers, inventors, artists and designers, to reflect on the processes of food production, consumption, and distribution. The audience was also introduced to the topic in the context of the Dutch Design Week. The projects developed during the residency programme ranged from the nomadic tastes of Kyrgyzstan, to the ancient traditions of a remote self-sustainable village in Indonesia, passing by a waste facility that turn waste into organic compost in Tanzania.
Six fellows selected from Africa, Asia and Latin America did their research in Eindhoven with the local community as well as professionals. Together they explored relationships between food and environmental, technological, economic and social concerns. The interactions between the different topics stimulated an exchange of ideas, reflecting on food as a story of hope, a connection with others and a way to positively shape the issues in our society. The research processes were shared openly and dynamically during the Dutch Design Week in October, inviting peers, professionals and other curious minds to tap into the pool of ideas as staged in the main exhibition as well as presentations, discussions, workshops and pop up (food) labs. Each day featured a dedicated topic, connected to the undercurrents of this edition of Age of Wonderland.
Age of Wonderland’s ambition to connect ideas and people from all over the world with the local community in the Netherlands was successfully achieved through the many workshops, pop up labs and the guided tours. The exchange of ideas developed new insights and possibilities on how to develop a more sustainable approach to the (food) systems we have become part of. During the Dutch Design Week Yoyo Yogasmana from Indonesia received the first Ecocoin handed over by Koert van Mensvoort (Next Nature). The knowledge from often forgotten, remote cultures proves once again to be of great value and importance for the development of new perspectives on our future. According to Yoyo we should be in tune again with nature to become more resilient. 'Only then there will be enough resources for everyone.' Katera's start up in Dar es Salaam in Tanzania was successfully embraced by the audience as well as international companies like DSM and BAM. His idea to solve the waste problem in his hometown using low tech solutions in collaboration with the local community and the authorities brought him to create his own Start up 'Guavay'. This 2015 edition of Age of Wonderland was made possible by our fellows and their Dutch counterparts, the team, students from the Design Academy Eindhoven, DSM, Rijnconsult, BAM and last but not least our dedicated volunteers. Age of Wonderland is financially supported by Creative Industries Fund NL, Art of Impact and BKKC Impulsgelden.
Looking back on a successful Age of Wonderland 2014!
First edition boosting sustainable social change
With the slogan ‘The friendly invasion of a new world order’, the Age of Wonderland programme was launched in 2014. Finding our world at a turning point, we stated that the current financial system was (and is) no longer sustainable and has the downside of producing great social inequality. Furthermore, the question was not if technology is going to dominate our world, but how. These issues require other kinds of collaborations, including knowledge exchange between non-western and western countries.
In Latin America, Africa and Asia, a new generation of creative talents who have known for years how to deal with circumstances in which scarcity and ingenuity go hand in hand, is emerging. For the first edition of Age of Wonderland, these young talents joined forces with Eindhoven’s community of scientists, engineers, designers and artists to develop socially innovative ideas that eventually will boost sustainable social change. Age of Wonderland involved six international artists and over 20 organizations from The Netherlands and Flanders. During six weeks, they have been collaborating on subjects related to social innovation such as hacking, foreign policy, public transport, cultural genetics and music. All aimed towards reflection on how our Western and their society can learn from each other and posing the question: are we on the verge of a brutal or friendly invasion of a new world order?